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FN SCAR H

FN SCAR H

This is my rendition of the FN SCAR H.
The model, with the handle attatchment is around 31.700 tris. I used three 4K texture sets to get crisp materials.

Everything is modelled in 3DS Max, downbaked in Substance Designer, textured in Substance Painter. Masks and alphas were created in Photoshop. Everything is renderen in Marmoset.

I had a blast working on this project. I learned so much about hardsurface modelling and creating interesting textures.

Green

Green

Black

Black

Texture set from the barrel, front visor, handle attatchment, Railing systems and magazine.

Texture set from the barrel, front visor, handle attatchment, Railing systems and magazine.

Texture set for the body, handle and back visor.

Texture set for the body, handle and back visor.

Texture set for the stock and weapon charm.

Texture set for the stock and weapon charm.