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Simon Thomas Ketels
Simon Thomas Ketels
3D Artist (Open for work)
Kortrijk, Belgium

Summary

Driven to create beautfil art for an engaging player experience, ranging from hard surface props and weapons to environment art.

Skills

3D ModelingTexturinglevel decoration

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
SpeedTree
SpeedTree

Productions

    • Video Game
      Hunting Simulator 2
    • Year
      2020
    • Role
      Foliage Artist - Environment Artist
    • Company
      Neopica
    • Video Game
      FIA European Truck Racing Championship
    • Year
      2019
    • Role
      Environment Artist
    • Company
      Neopica

Experience

  • Freelance 3D Artist at STK 3D Art
    Belgium
    January 2021 - Present

    I work as a freelance 3D Artist, from creating and texturing 3D models to

    helping the company in their specific needs.

  • 3D Artist - Environment Artist - Foliage Artist at Neopica
    Ghent, Belgium
    January 2019 - January 2022

    had the opportunigy to work on Hunting Simulator 2 video game.

    I was responsible for the grass and small foliage in game. I created a foliage

    interaction system withing the UE4 engine, together with the Lead Artist.

    During the end part of the production, I was responsible for creating and

    texturing 3D models and helped with Level Decoration.

    I also took responsibility of guiding new interns and junior artists starting

    at the company.

  • 3D Art Intern at Neopica
    Ghent, Belgium
    September 2018 - January 2019

    During my internship, I had the opportunity to work on FIA European Truck

    Racing Chamionship video game . I was responsible for creating and

    texturing 3D models used on and around to the tracks.

    Later on in the production I helped with Level Decoration of the tracks.