I am working on a pirate scene and this is one of the finished props so far. Already wanted to share some results.
Modelled in 3DS Max, downbaked in Substance Designer, textured in Substance Painter and rendered in Marmoset Toolbag. I bought some alphas online and started creating designs for the compass in Photoshop.
Model is 2.2K tris, C&C more than welcome.
Hope you enjoy!