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Viking Axe

I wanted to enhance my Zbrush skills with this project. I am quite happy with the result. I learned a lot on what I should do in Zbrush, and what could be done in Substance. Still so much to learn though. The model itself is about 6K tris, rendered on a 4K texture set.
Base mesh modelled in 3DS Max. Details sculpted in Zbrush. Downbaked in Substance Designer and textured in Substance Painter. Rendered in Marmoset Toolbag.
Shoutout to Lorenz Delcol and Jip smetsers for feedback.
Hope you enjoy.
Stay home, stay sane.